Mortal Kombat: Legacy Kollection: An Almost Perfect Triumph for the Fighting Game Brand
The Mortal Kombat series retains numerous undisclosed elements and the power to astonish, more than 30 years after its initial debut in coin-op establishments. This latest compilation covering the franchise's earliest days, which includes four original arcade titles, multiple console adaptations, and spinoffs, goes beyond just a well-emulated collection of iconic titles including less celebrated releases — it's also a detailed chronicle about the creation of the iconic franchise.
Even as a lifelong Mortal Kombat fan who has closely monitored its creation and evolution, there was numerous fresh aspects for me to learn and appreciate about the series.
What Constitutes the Historical Compilation
Mortal Kombat: Legacy Kollection comparable to other retro collections from the development team Digital Eclipse, portion educational film, part playable archive. The anthology contains emulated versions of the first arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of some of those games. This compilation also features the franchise's attempts at spin-off titles, like action games Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — among the series' most criticized releases.
The Legacy Kollection consequently doesn't represent a highlight reel anthology, but a study of the series' formative period, when developer Midway and franchise originators Ed Boon and John Tobias were discovering methods to make a fighting game, digitized from footage of live performers, on the fly. Viewing the historical footage — containing archival footage, recent conversations, and digital copies of vintage posters, illustrated stories, and even company memos — it's astonishing to observe how Mortal Kombat went from simple starts to a international craze. It's frankly astounding to see a group of pioneering developers, developing without clear direction or guidance, channel their pop-culture interests into establishing an enduring gaming brand.
Historical Section
The historical documentation of Mortal Kombat: Legacy Kollection charts the rise of the fighting series and the developers' professional journeys at the now-defunct Midway. It subsequently demonstrates how the very same individuals contended with how to consistently surpass their achievements, experiencing considerable pressure to repeat their success. It's a fascinating time capsule constructed using analog films and traditional photos and pencil sketches, which reveal the self-made character of the series' creation process and how personal recommendations helped spread its rumors and undisclosed elements of the series in its golden era in coin-op establishments. Delivered in easily digestible portions, it's highly engaging collection of mini-documentaries that includes titles, illustrated stories, cinematic adaptations and even the silly live-action tour. It also includes some never-implemented techniques and game character images among its previously unreleased material.
Interactive Gaming
Interspersed along the quintet of documentary episodes' progression are prompts to play the actual titles. At certain intervals, users can directly access a game of Mortal Kombat or a home system version to revisit its gameplay and artistic style, recreated with impressive accuracy on current technology.
I spent the bulk of my time playing the arcade classics, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here stand the test of time, especially in local multiplayer matches. Yet competing with the artificial intelligence fighters in these releases is a testament to how primitive and unbalanced the programming was in the series' initial installments. Computer-directed fighters blatantly cheat to win or are alternatively incredibly stupid. Without having a human opponent — internet multiplayer exists in numerous anthology releases, but rather basic in functionality — you'll be missing out.
Visual Options
The 23 playable Mortal Kombat games in the compilation, a blend of arcade, console, and handheld games, are accurately emulated, though I detected a few small quirks — mostly input lag and the occasional bug, notably within Mortal Kombat 4. Even though the releases are mostly shown in their original form, the development team has included some smart user experience improvements and visual presentation options. For instance, you can choose to reveal combatant-unique actions on the display and opt to have unlimited duration to complete lethal techniques. Additionally available are settings for unlocking secret characters, without having to perform obscure techniques to obtain them.
Artistically, the releases can be experienced with numerous graphical effects and display options. Mortal Kombat: Legacy Kollection offers very realistic options that simulate the cathode-ray tube displays of arcades or household displays, or the limited color monitor of a Nintendo handheld. An especially welcome feature is the setting to activate coin-op-inspired frames framing the gameplay, with the specific combat game you're playing accurately and softly reflecting against the artificial ebony plastic frames. It's remarkably visually appealing.
Additional Features
Players will discover multiple appreciated elements beyond the historical footage and recreated vintage titles, featuring an audio component that enables players to reexperience the tunes of various Mortal Kombat games without the din of two kombatants viciously slaughtering each other. There are also combatant descriptions that feature histories and the various bits of lore presented by arcade games' attract mode screens and conclusions.
Archival Discovery
Among the most significant features for hardcore Mortal Kombat fans is the opportunity to play a piece of "lost media" in the guise of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at one-on-one internet-based play in arcades. This network version of the game is practically indistinguishable to UMK3, but provided the ability to challenge online opponents and featured various slight bug fixes and balance. But the Wavenet update didn't find widespread adoption, in part